#include "eboundingrect.h"

EBoundingRect::EBoundingRect(float width, float height, QPointF center)
    : m_fWidth(width)
    , m_fHeight(height)
    , m_center(center)
{
    m_type = Rect;
}

bool EBoundingRect::intersects(const EBoundingShape &other) const
{
    return false;
}
